September 08, 2010, 04:34:37 AM

Author Topic: Aiming Reticule Explained  (Read 99 times)

Offline Organic

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Aiming Reticule Explained
« on: June 16, 2010, 05:50:31 PM »
Raxavier requested I post this here for this community.

http://www.terafans.com/topic/3559-the-5-flavors-of-the-aiming-reticule/

Basically the aiming reticule has five looks depending on what you're targeting and what skills you're activating. For the Priest, Mystic, and Archer, they will see the "Lock On Targeting" options of #3 and #4 in addition to the others as they're the only classes that have a targetable skill.

1. Passive (no mob/target behind selected, four-point crosshairs)

2. Active with Target Available (mob/target behind it, clear center, dark gray circle, can attack/interact with target)

3. Lock-On Active, Looking for Target (four-point crosshairs, white circle inside)

4. Lock-On Target Possible (center white circle changes size to show locking on, outside is a full gray circle)

5. Target Damaged (red circle with open center, you just damaged what was targeted)

Overall, I think the reticule changes are dynamic and clear enough that it's easy to tell what's going on. It's a great feedback system in place for aiming. You can see all of the five looks in this video: http://www.youtube.com/watch?v=uZkL4UBw3lE

Offline Sampit7

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Re: Aiming Reticule Explained
« Reply #1 on: June 16, 2010, 06:04:46 PM »
I really love tera for all of those things that anyone have . Come on ! even a interactive aim ! Im crossing my fingers to be able to test it a bit.

Offline Organic

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Re: Aiming Reticule Explained
« Reply #2 on: June 16, 2010, 06:09:10 PM »
It's definitely important since you can't just use your mouse to target in the game (outside of the three "lock-on" skills).

You can also notice in a couple of the tiny icons the number of meters you are away from your target. That's the only way to know if your attack has a chance to land because your skillbar doesn't flash gray/color the skills that are usable.

Offline Sampit7

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Re: Aiming Reticule Explained
« Reply #3 on: June 18, 2010, 09:14:57 PM »
So ur saying me when you aim you aim with like the keyboard ?

Offline Gryffie

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Re: Aiming Reticule Explained
« Reply #4 on: June 18, 2010, 10:19:50 PM »
Maybe its both keyboard and mouse..... It certainly looked like they were aiming with the mouse in the video.
Thank god its not just point and click like every other game!

Offline Organic

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Re: Aiming Reticule Explained
« Reply #5 on: June 21, 2010, 03:16:36 PM »
Maybe its both keyboard and mouse..... It certainly looked like they were aiming with the mouse in the video.
Thank god its not just point and click like every other game!

You aim with the mouse. You also get Left Mouse and Right Mouse default skills (that can be re-keybound if you want). You can also play with a 360 Controller if you really want.

Keyboard is primarily for chat and activating skills other than the two defaults on the mouse.

Offline Gryffie

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Re: Aiming Reticule Explained
« Reply #6 on: June 21, 2010, 03:29:43 PM »
Its against my religion to use a 360 controller!